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uSkyblock-Revived

Since we have quite often experienced regressions, this document aims at specifying both a minimal and a more comprehensive list of test-cases that should be executed (manually) before releasing minor or major versions of uSkyBlock.

Basic Usage

These tests verifies the most basic usage of the plugin.

Single Player - Creation, Challenges and Restart

Pre: No island * /is - Check that the UI is shown * /is create - Verify that an island can be created.

Pre: Island exists * /is - Verify the island menu * Verify the availability of sub-menus * Verify it's possible to complete a challenge using the menu * /c c co<tab> - Verify tab-completion * /c c cobblestonegenerator - Verify message when items are missing

Pre: 64 cobblestone * /c c cobblestonegenerator - Verify message and rewards on first completion

Pre: Less than 66 cobblestone * /c c cobblestonegenerator - Verify message when items are missing

Pre: More than 66 cobblestone * /c c cobblestonegenerator - Verify message and rewards for 2nd completion

Pre: Make sure theres stuff in inventory and armor in armor-slots and entites on the ground and that the island has blocks in all direction (preferably to all 4 corners + blocks at 0 + 255). * /is restart - Restart island * Verify inventory and armory has been cleared. * Verify there is no entities on the ground. * Verify that the island blocks were cleared (all the way to all boundaries). * /is level - Verify the level is shown * /is info - Verify a list of blocks on the island is shown

Party

Others / Top / Warp